This combined with Petrified Blood allows us to be considered “low life” which enables Pain Attunement for extra damage but Petrified Blood also mitigates 40% of incoming damage taken from hits and then it will do damage to us over the course of 4 seconds based of a % of the mitigated 40% damage prevented this way. The more damage we deal the more life regeneration we receive thanks to the design of Essence Drain.ĭefensively the build is a Hybrid utilizing the new “Recoup” mechanic which with the tree investment let us recoup(regenerate) 50% of damage taken from hits over the course of 4 seconds. Since we are only scaling chaos damage over time from spells it is crucial for us to increase the level of the skills and get modifiers that provides chaos damage as well as damage over time to increase our efficiency. Obviously this is not the case in maps with the “No life regeneration” modifier! DAMAGE SCALING AND DEFENSIVE LAYERS What’s really cool with this play-style is that enemies affected by Essence Drain also grants you a #% life regeneration based of the damage dealt by the spell. Or you can use the original style which is to cast Contagion which is requiring you to cast that spell first and then connect it with a cast of Essence Drain, once the target you hit with Essence Drain dies, the Contagion will spread the DoT to every enemy within it’s radius and continue to spread each time an enemy dies affected by Contagion However, you can use Bane to clear with which doesn’t offer any specific play-style changes. There are 2 different play-styles offered in this guide, both will be using Essence Drain for the sake of single-target damage. – 2-buttons – If you stay with the original approach of using Contagion the build will require 2 buttons to clear packs with. Luckily this isn’t a very expensive problem to have. – End-Game – Higher end-game will require you to start upgrading your gear as the low budget style doesn’t hold up against the higher tier content. If this is not something you’d like to do there is an option to opt out of Contagion and use another ability for clearing which is Bane CONS + Unique Play Style – The original version of the build is based around casting 2 different spells that interact with one another provides a unique play-style to the build. + League Starter – There are no mandatory items to make this build work, which makes it a very solid league-starter. + Fast – The build is designed to spread the main source of damage via Contagion so if enemy packs are close to each other you can chain your damage across wide areas clearing multiple packs in just 2 casts. This will allow you to determine if the build is for you or not! PROS In this section I will outline the pros, cons, & the general play-style. Do note that the video might be outdated in terms of information, and you should always look at this guide to make sure you have the updated version. The low budget approach is more than capable of reaching end-game and will scale very well with upgrades as you go.īelow you can see the build in action from my YouTube guide. You can go to CI, Low-Life or stay life based and upgrade your items significantly to reach millions of DPS. The build offers not only a great start available for even SSF leagues but also comes with a super high roof in terms of high budget end-game investment possibilities. This Chaos DoT build is a classic league-starter build that has been among the smoothest & easiest league-starter builds ever since the Chaos DoT abilities were introduced to the game. We are leaving it up as a reference and it might be revived in a later patch. ASCENDANCY, BANDIT & PANTHEON RECOMMENDATIONSĭue to the latest balancing changes, we do not recommend playing this build anymore, as it does not meet the high standards we apply to our guides in terms of fun and performance.
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